Hello guys, im currently trying to get my multiplayer working on 4.26.1. For some reason I am currently unable to find my session. The weird part: I builded a few hours ago and the build worked just fine for 2 different pcs on different networks.
Everything was 100% working and a few hours later i wanted to show someone and the same build wasnt working anymore. Most of the times i was able to find a game but after loading i automatically disconnected after like a few frames. When i tried again a few hours later everything worked perfectly again even with no changes to the code.
Here is my Code for creating the lobby:
The “Show Loading Screen” Event is just Widget.
When looking for a sessions this code is executed:
Every Session result gets listed in a menu, the corresponding UI has this code for Debugging purposes:
i kinda tightend my code a bit for the screenshots. Every Event gets called through UI Buttons one way or another, i am confident that the events get called even when its not working. When its not working im still frequently finding all kinds of random sessions with ValuePairs that are created by other persons. My own Session is missing then however.
Can someone notice anything which would lead to this kind of inconsistent result? Im currently using AppID 480.