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Advanced Spline question

Hey guys,

I’ve tried for so long but now i figured out the problems where you might be able to help me with.

To make it a bit easier for you guys I have my SplineBP that will be generated via BP.

Also I have my CharacterBP with the SM_MiddleCube that follows the generated Spline1, but only the first…

So is there a way like if the SM_MiddleCube reaches the arrow component; the new spline to follow is now Spline2 and so on.

Is this also possible if the genrated Spline is any child from the first one?

I would really appreciate any help and if anything is unclear let me know :slight_smile: