When i try to join a session with the new plugin version i get a travel failure PendingNetGameCreateFailure.
[2015.08.06-06.32.42:311][817]LogScript:Warning: Found a session. Ping is 9999[2015.08.06-06.32.51:992][909]LogNet: Browse: steam.76561198091341290//Game/Maps/MainMenu
[2015.08.06-06.32.52:020][909]LogInit: SteamSockets: Socket queue 32768 / 32768
[2015.08.06-06.32.52:021][909]LogNet:Warning: Failed to init net driver ConnectURL: steam.76561198091341290//Game/Maps/MainMenu: SteamSockets: binding to port 0 failed (0)
[2015.08.06-06.32.52:021][909]LogNet:Warning: error initializing the network stack
[2015.08.06-06.32.52:021][909]LogNet: DestroyNamedNetDriver IpNetDriver_0 [PendingNetDriver]
[2015.08.06-06.32.52:021][909]LogExit: PendingNetDriver IpNetDriver_0 shut down
[2015.08.06-06.32.52:021][909]LogNet:Warning: Travel Failure: [PendingNetGameCreateFailure]: SteamSockets: binding to port 0 failed (0)
[2015.08.06-06.32.52:027][909]LogNet: TravelFailure: PendingNetGameCreateFailure, Reason for Failure: 'SteamSockets: binding to port 0 failed (0)'
Why is it trying to bind to port 0 instead of 7777?
I’m pretty sure i have all the right settings in my DefaultEngine.ini file.
[OnlineSubsystem]
DefaultPlatformService=Steam
PollingIntervalInMs=20
[OnlineSubsystemSteam]
bEnabled=true
SteamDevAppId=480
GameServerQueryPort=27015
bRelaunchInSteam=false
GameVersion=1.0.0.0
bVACEnabled=1
bAllowP2PPacketRelay=true
P2PConnectionTimeout=90
[Voice]
bEnabled=true
[OnlineSubsystem]
bHasVoiceEnabled=true
[/Script/Engine.GameEngine]
+NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="OnlineSubsystemSteam.SteamNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")
[/Script/OnlineSubsystemSteam.SteamNetDriver]
NetConnectionClassName="OnlineSubsystemSteam.SteamNetConnection"
I searched the Answerhub and tried everything i found but nothing works.
I don’t know if that is the reason but i’m starting the sessions after i open my lobby level as listen server, then the player press open to start sessions. Can’t i do that?