[QUOTE=MADHOUSE;520365]
Im using the official 4.11.2 github release branch, and the plugin was added properly to project/plugins/advancedsessions etc.
Tried to add it to all plugins directories eventually just to be sure, and none worked. What is a self build? VS is always set to win64 development editor.
I can try recompiling the engine, but since its not an engine plugin im not sure that would help?
Thanks for helping out.
Its if you downloaded the actual source to the engine and compiled it, then it is a self build. The prebuilt binaries won’t be compatible and will have to be re-compiled to suite your compiled version.
The folder structure is currently “Plugins/AdvancedSessions/” and then that folder contains Binaries,Resources,Source,and AdvancedSessions.uplugin correct? It should ask if you want to re-compile it as the engine build differs.