Advanced Sessions Plugin

Good day.

Am i get it right, there is no pre-match lobbies support (without any travels before all players are ready and “start game” was clicked)? Things i didn’t found after initial overview:

  • I see no exposed delegates for “lobby metadata was updated”, to know when to request new values on clients;
  • I’ve found how to start listen server on host, but i see no ways to join from the client after “start session” was called;
  • no ways to set\get per member metadata;
  • no support for inlobby chat.

As i can see, all of those are present on steam’s side: Steam Matchmaking & Lobbies (Steamworks Documentation) , but i not found support of this features not in oss, commonuser\commonsessions, not in this plugin.

I really hope i’m mission something simple, but so far it looks like no-travel pre-match lobbies are not a thing on ue at all.