Hello, I’m not sure this is the right place to ask, but I’m having an issue to which I have not found an answer. So I’m hoping someone here may point me in the right direction.
TL;DR - Creating session works, host travel to new level works, finding session works, joining session seemingly works, but the client never travels to the level opened by the host.
I’ve made sure the options of the open level node were correct. Tried both “listen” and “?listen”. I’ve reinstalled Unreal, I’ve removed and re-added the plugins. Nothing seems to be solving this problem.
I’m currently on 4.26.2. Any advice is welcome, thank you!
EDIT: Further research suggested Avast might be the culprit… and it was! I should have thought about checking without the firewall earlier. Welp, thanks everyone, hope my little adventure can help someone else!