Advanced Sessions Plugin

I’m updated my Project (Game has its own Steam AppID and is about to release) to 4.27.1 (Source Build) and now the Game works with

[PacketHandlerComponents]
+Components=OnlineSubsystemSteam.SteamAuthComponentModuleInterface

The Steam server Browser is showing everything correclty and i’m able to connect to the server.

This is how I start the session

this is how I update the session if a players joins or leaves:
session update
is this even required?

What I should mention:
I updated all the dll files I had to grab from steam and placed next to the server *.exe file

  • steam_api64.dll ← from sdk
  • steamclient64.dll ← from my local steam client
  • tier0_s64.dll ← from my local steam client
  • vstdlib_s64.dll ← from my local steam client

Currently I encounter an other problem which seams not related to this:
(not related, because I have theses issues as well with an other game I play)

If have to restart the server a few times to get the session registered at steam. Sometimes I even have to retry to connect to server, up to 10 times. I don’t know whats causing this, It seams that the connection is not conceting to the server. Like something is blocked on the way.