Advanced Sessions Plugin

Project files could not be generated. Log output:

Running C:/Program Files/Epic Games/UE_5.0EA/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exe -projectfiles -project=“D:/UE/PN 5.0/PN.uproject” -game -rocket -progress

Some Platforms were skipped due to invalid SDK setup: IOS, Android, Linux, LinuxAArch64.
See the log file for detailed information (C:\Users\D4KiR\AppData\Local\UnrealBuildTool\Log_GPF.txt)

Discovering modules, targets and source code for project…
ERROR: D:\UE\PN 5.0\Plugins\AdvancedSessions\AdvancedSteamSessions\Source\AdvancedSteamSessions\AdvancedSteamSessions.Build.cs(16,105): error CS0117: ‘UnrealTargetPlatform’ does not contain a definition for ‘Win32’
ERROR: Expecting to find a type to be declared in a target rules named ‘PNTarget’. This type must derive from the ‘TargetRules’ type defined by Unreal Build Tool.

do i need to wait for the plugin update?