I don’t know if I am the only one with this issue, but I have tried everything under the sun to fix it.
Whenever I host a server, it shows a few frames and then says lost connection to host. I have tried many different ways to fix this.
Some Platforms were skipped due to invalid SDK setup: IOS, Android, Linux, LinuxAArch64.
See the log file for detailed information (C:\Users\D4KiR\AppData\Local\UnrealBuildTool\Log_GPF.txt)
Discovering modules, targets and source code for project…
ERROR: D:\UE\PN 5.0\Plugins\AdvancedSessions\AdvancedSteamSessions\Source\AdvancedSteamSessions\AdvancedSteamSessions.Build.cs(16,105): error CS0117: ‘UnrealTargetPlatform’ does not contain a definition for ‘Win32’
ERROR: Expecting to find a type to be declared in a target rules named ‘PNTarget’. This type must derive from the ‘TargetRules’ type defined by Unreal Build Tool.
I’m trying to generate auth token from GetPlayerAuthToken Node but it’s always failing with log
Warning: GetPlayerAuthToken Failed to get identity interface!
My engine version is 4.26
Can you please help me out.
Really? Tell and show me your steps please? As I’m sure you got errors regarding win32 that isn’t supported by UE5 anymore while trying to rebuild the plugin.
Yeah I did the same (after the first error) other than that if you build the project files everything should work (i did need to alter some things to get everything to work regarding generating the project files)