[quote=“Mik-Amaral, post:2662, topic:30020”]
Hey i have a problem,
after having installed the two plugins, and add the line "[/Script/Engine.GameEngine]
- NetDriverDefinitions = (DefName = “GameNetDriver”, DriverClassName = “OnlineSubsystemSteam.SteamNetDriver”, DriverClassNameFallback = “OnlineSubsystemUtils.IpNetDriver”)
[OnlineSubsystem]
DefaultPlatformService = Steam
[OnlineSubsystemSteam]
bEnabled = true
SteamDevAppId = 480
[/Script/OnlineSubsystemSteam.SteamNetDriver]
NetConnectionClassName = “OnlineSubsystemSteam.SteamNetConnection”
In my project’s DefaultEngine file, nothing works, the game does not want to connect to Steam (4.25.3)
Thanks for the tip. I had an issue with The Create Sessions Advanced and Find Sessions Advanced instantly failing (triggering the “OnFailure” execution pin). This must be because I set my default platform service to Oculus OSS. I’m checking right now if changing back to Steam fixes it. In any case, it would be nice to have Oculus OSS as a host platform, as they won’t allow apps using steam OSS (developing an VR app, here).
*Just checked and that solved my issue. This line:
[OnlineSubsystem]
DefaultPlatformService = Oculus
Was changed to:
[OnlineSubsystem]
DefaultPlatformService = Steam