Advanced Sessions Plugin

EDIT. Solved. See end. I will leave up for others who might need the info.

Hi there.

I’m looking at starting games of various gamemodes with a dropdown. How might I alter the gamemode via the create advanced session node?

I havent found any information on this except a pastebin pic that showed the extra settings, which hinted to what I’ve done currently, but which doesnt seem to change the gamemode form the default set in defaultengine.ini

GlobalDefaultGameMode=/Game/FirstPersonBP/Blueprints/Modes/DM_GameMode.DM_GameMode_C
GlobalDefaultServerGameMode=/Game/FirstPersonBP/Blueprints/Modes/DM_GameMode.DM_G

In my start game screen I am passing the full game mode name based on a dropdown combobox selection, as shown below, making an array that feeds into the extra settings. I’m sure this is not how it’s supposed to be done but need some tips.

Solution:

I need to pass it through to the options of open level, so I plugged that Select String to return value into there (after "Listen ").