[quote=“, post:2185, topic:30020”]
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For projects that use dedicated servers, these must be defined for your servers:
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UE4_PROJECT_STEAMPRODUCTNAME
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UE4_PROJECT_STEAMGAMEDESC
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UE4_PROJECT_STEAMGAMEDIR
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Clients for dedicated server projects must have the following defined:
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UE4_PROJECT_STEAMGAMEDIR
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All Steam-based projects must have the following defined:
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UE4_PROJECT_STEAMSHIPPINGID
Please refer to the Steam project documentation regarding setting these flags and their appropriate values.
Where can I find the Steam project documentation?
How exactly should I define those macros? Do I need to edit both ProjectName.Target.cs and ProjectNameServer.Target.cs?
Would be great if anyone could show me an example of that!
Thank you in advance!