@theone866 Nevermind, I have noticed that it works once I package the game for shipping or developing but the node keeps failing returning no errors when I test it from editor with the standalone mode.
Anyway, I have made somekind of warning that forces the players to disconnect from Steam if they want to use LAN mode.
Is out there any workaround to let use LAN options correctly with Steam connected? It looks “ugly” to force users to disconnect from Steam.
I mean, I read in another post someone made a customized OSS which mixed Steam and Null.