Advanced Sessions Plugin

[quote=“Jarrod84, post:2158, topic:30020”]

I’m using a Github build of Oculus’ version of UE4.21 and I can’t seem to get this plugin to work because it was built with a different version. Is there any way around this, and will it work with the OculusSubsystem VoIP? Any help would be awesome, as I know no C+

No, it is a seperate engine binary, you have to re-compile it for that engine version, you should be able to place it in the engine plugins folder though and compile it along with the rest of the engine if your project isn’t c++.