[quote=“Krakatoa-, post:1881, topic:30020”]
Do you know how would we go about fixing the problem? Thanks!
Move the plugin to the project. I could not complete a build with it at the engine level. The compiler was unable to find UObjectIterator.h for an include in one of the files. I do have long file name support turned on in windows 10 (if relevant). Moving the plugin from the engine to the project solved all issues.