[quote=“HeliaXDemoN, post:1685, topic:30020”]
But I tried “Standalone with Steam open(my friend list working)”
That one will work, but you will have to cancel before it ends and after it starts.
Regardless, I already told you, if it isn’t working and is returning right away, there isn’t much I can do about that unless I write one specifically for Steam. I try to keep the plugin agnostic and using the subsystem layer.
Edit I’ll run some tests anyway today
ReEdit Ah here is your problem
else
{
// @Todo ONLINE Master Server Version
Return = ERROR_SUCCESS;
// There is no CANCEL lobby query
// NULLing out the object will prevent the async event from adding the results
CurrentSessionSearch->SearchState = EOnlineAsyncTaskState::Failed;
CurrentSessionSearch = NULL;
}
They don’t implement a steam lobby cancel search because there isn’t a cancel function in SteamSDK for lobbies (I verified, there isn’t). A new search is supposed to override the old one.
This is a case where one of the subsystem function isn’t implemented for a platform.
For LAN however it should work.
There is no server version in place currently so it wouldn’t work for dedicated servers either although a cancel function DOES exist for them in the SteamSDK.