[quote=“JJGG117, post:1611, topic:30020”]
I tried saying if concurrent players = players don’t join
But the sessionData doesn’t update or retrieve the actual server’s players from server browser.
Yeah, the subsystem needs to be corrected to fill in the current player count or you need to UpdateSession when someone joins to add an ExtraSetting that contains the current player count.
Its not related to the plugin, can just (hackishly) be worked around with it.