[quote=“mohammedqasrawi, post:1600, topic:30020”]
Thanks for replying but how to build the intermediate files for all builds of the plugin ?
Another question is there any way to test the packaged game or the stand alone version for two players on same pc ?
Thanks in advance
In visual studio, batch build and tick every platform that you intend to package for.
If the plugin is in your project directly you typically don’t have to do that but the engine one requires full intermediate files.