[quote=“Alfffffffffff, post:1565, topic:30020”]
Using the plugin i run into some bugs. When starting gamesession, the clients are not able to load the default pawn set in game mode and instead are spawning a default one. I replaced the “Advanced creating and joinning sessions logic” with standar sessions nodes from ue4 and it fixed the bug.
That doesn’t have anything to do with the advanced sessions nodes…Its likely that you had a bad node path hooked up to them and fixed it when you replaced them…