I want to create a simple version of the friends & matchmaking system of Fall Guys.
- Friends Lobby - Friends can join a lobby.
- Matchmaking - Freinds queue up to join a game.
Current Understanding:
- Friend lobby - 1 Person = 1 Session & 1 Lobby Map. Friends are invited to join “lobby” session.
- Matchmaking - Many People = 1 Session & 1 Game Map. 1 Person creates hosts a server session. Then many friend lobbies can join the 1 server session.
I guess I am having trouble understanding how all the objects are associated with each idea? How they work together? It’s all very confusing right now. Are there any guides that can get me on the right path?
Thanks