Hey there,
I am working on a Blueprint based multiplayer game which will run on Steam. I am using the Advanced Sessions plugin to host and find games yet I have a problem with hosting games. Unfortunately, it always fails.
Here are some things:
Output when the game tries to create a session:
LogPlayLevel: [2018.03.01-18.32.40:723][144]LogOnline: Warning: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 0 LobbyId: 0 LobbyType: 2 Result: '15' k_EResultAccessDenied (access denied)' failed in 0.302356 seconds
Blueprint where the game is created:
DefaultEngine.ini looks like this:
[/Script/Engine.GameEngine]
+NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="OnlineSubsystemSteam.SteamNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")
[OnlineSubsystem]
DefaultPlatformService=Steam
[OnlineSubsystemSteam]
bEnabled=true
SteamDevAppId=708670
SteamAppId=708670
[/Script/OnlineSubsystemSteam.SteamNetDriver]
NetConnectionClassName="OnlineSubsystemSteam.SteamNetConnection"
I don’t really know what’s wrong with it at this point, so any suggestion will be appreciated.
Thanks in advance.