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Advanced Interactive Foliage System

The Advanced Foliage Interaction System is a shader-based foliage interaction system. Using the Pivot Painter 2 tools and custom functions, the system fakes physically accurate collisions with grass and plants using Vertex Animation. The system comes with 3 Foliage Archetypes (Short Grass, Tall Grass, and Advanced Hierarchical Plant) and 6 example Foliage Types.

Marketplace](https://www.unrealengine.com/marketplace/advanced-interactive-foliage-system)

FEAT.jpg

https://youtube.com/watch?v=a3ICE5SfoXc

Features:

  • Advanced character-foliage interaction
  • No physics calculations
  • Vertex animation to fake physics
  • No mesh stretching/warping
  • 3 Foliage types (Short, Tall and Advanced)
  • 6 Example foliage meshes
  • Modular shader to work with custom foliage meshes

Number of Blueprints: 1 Component, 3 Materials, 6 Material Instances, 6 Static Meshes

Network Replicated: No

Supported Development Platforms: Windows, Mac, Linux

Supported Target Build Platforms: Windows, Mac, Linux, PS4, XBOX

**Important/Additional Notes: **This system is designed to work only on a single player character.

Coming Soon:

  • More example plants
  • Interactive Tree Foliage Type
  • Mobile support