I have submitted this to the market and hope for positive responses. That being said, I would like some input on stuff you don’t see that you think should be included in a power glass shader set. Also what you think might be a good ‘basic’ glass. I’d like this pack to be usable on all platforms for all optimizations. There is already the node for disabling refraction on certain platforms that would create issues. Something that was added after the video was a thickness map for more realistic opacity on thicker glasses, like the bottom of scotch glasses.
Thank’s for the feedback/support!