If you’re looking for a shader that simulates the kind of glass you find used in sculptures, crystal balls or other solid shapes then look no further. This beautiful shader gives you fine control over parameters such as transmission colour, reflection colour, curvature, refraction, chromatic abberation, opacity, specular and roughness.
Including four common and hideous art glass creations, the Advanced Glass Shader is the perfect addition to archviz, fantasy and sci-fi settings.
This shader is not intended for planar glass surfaces. Please use the default Unreal Engine translucency for objects just as windows. Requires at least one SceneCaptureCube component for reflection/refraction.