- Random Loot from Chests
Is it possible to make a chest drop a random weapon from a custom list or have a 50% chance to drop nothing at all? If nothing drops, a turret trap should activate and eliminate the player. - Game Start with Player Join Countdown
The game should start with a waiting phase for players to join, accompanied by a custom audio track of my choice. If all slots aren’t filled within two minutes, the empty slots should be taken by bots and the match should begin. - Weather Effects Coverage
Can rain, snow, fog, and similar effects be applied over a large rectangular area, or do I need to use multiple VFX generators? Also, what could cause a situation where the generators are working correctly in their zones, but snow still appears across the entire map where it shouldn’t? - Triggered Global Slowdown and Airstrike
Can I make it so that when a player enters a specific zone, all players on the map are slowed down, planes fly over the map, and explosives eliminate everyone? This event should only happen once per session. - Colosseum Gates and Key Mechanics
Do the Colosseum gates support open/close mechanics? Can they be opened using a specific number of keys held by players? Also, how can I ensure each player starts the game with one key in their inventory? - Water with Periodic Damage
How can I add periodic damage to water areas? - First-Person View Without Experimental Mode
Is it currently possible to enable a first-person perspective without using the experimental feature that prevents island publishing, or the orbit camera which behaves incorrectly?