We’re currently looking to expand our network and are seeking:
Collaborators – YouTube channels, content creators, or Unreal Engine experts who would be interested in showcasing GLS or collaborating on interactive demos. Our goal is to demonstrate how GLS can be used to address common development issues and improve workflows in a fun and informative way.
Testers – Unreal Engine developers who want early access to GLS and can help us refine it by providing feedback. We’re looking for testers who are working on different types of projects (single-player, multiplayer, etc.) to help us make sure the plugin performs well across a variety of use cases.
If you’re interested in collaborating with us or testing the plugin, we’d love to hear from you! We’re excited to work together to make GLS an even better tool for developers.