Advanced door open/close animation?

Hello, i am wondering how can i make a door blueprint that triggers a push animation from one side, and a pull animation from the other side of the door.
All that by using the same key. I wasn’t able to find a tutorial so if you guys could point me to the right direction i would really apreciate it, thanks!

You could do it with two different triggers + a key event + a gate.

  1. add two gates -> one for the push and the other one for the pull
  2. connect the key with the “enter” of the gate and the different triggers with “open” :slight_smile: