Advanced Dissolve FX

Hi!

I’d like to know your opinion about a potential improvement to ADFX.

Basically, in the variants that use a helper, a parameter is multiplied with the object radius to calculate the max distance over which the effects work. I noticed it’s a better idea to add the object radius and the helper radius before the multiplication.

Since I haven’t received any complaints, it kind of sounds like fixing something that’s not broken. Also, if someone replaced the original assets with new ones, they’d have to re-adjust a parameter and that might involve testing stuff.

So, any opinions are more than welcome!