It doesn’t need a lot of C++ work, it is mostly about making some preparations to make it available in blueprints. For most of the work, you will do in BP
And it will be much easier instead of creating your own ability system
It doesn’t need a lot of C++ work, it is mostly about making some preparations to make it available in blueprints. For most of the work, you will do in BP
And it will be much easier instead of creating your own ability system