ADS Offset moves center point by offset

Im very new to ue5 and im setting up an ads function. With the below blueprint layout i have made an aim offset that moves/rotates the player camera to the relative position to ads. However this ends up moving the position of the center of my screen. Am i able to keep the center point the same and still replicate the same ADS function? Or am i better off making animations for the ads?

Current BP setup in Character:

Video of the problem:

thanks,
hope the question makes sense!