Hello UE4 Community! Working with Mixamo and Unreal Engine 4 has been a blast so far, but I do have one problem. The game I’m creating has a large section of gameplay focused on talking to characters and gathering information. The characters I’ve been using have been Adobe Mixamo Fuse characters, however, when I import the mesh as instructed using multiple tutorials, including Mixamo’s official tutorial, the facial rig is not imported, even when you can adjust the face in Fuse. My question is this: Can you make lip animations using Unreal Engine 4 and Mixamo. If not, I have a few last resort plans working in my head, but the easier, the better.
Thanks in advance,
Sagan Hawks