Admob test before publishing

  1. Make sure you run “GenerateProjectFiles.bat” to create the project files and UE4.sln
  2. Open UE4.sln in Visual Studio 2013
  3. Select “Development” from the solution configurations
  4. Select “Android” or “Tegra-Android” from the solution platforms
  5. Open up Engine and right click on UE4 and select Rebuild

That should do it. If you want to confirm, check in Engine/Binaries/Android and see the timestamp on
UE4Game-armv7-es2.so; it should be new. Now you can use this for launching or packaging.