Admob not working

I have having problems with Google Admob. My ad banner is not showing, what should I do ? Kindly help me My first android game project has been submitted to Google Play Store but without ads.

http://imgur.com/a/0Rllt

if you are blueprint project the most problem maybe you fill the wrong app id or adunit, or your adunit is not banner adunit,
I used admob long time, it’s rare no ads fill.

if you are c++ project, did you add Advertising to you build.cs?

Hello,

We can help you. Our plugin Universal Mobile Ads for iOS & Android is exactly what you need: Universal Mobile Ads for iOS & Android - Marketplace - Unreal Engine Forums It includes support for 15 ad networks (more coming soon) and Banners, Interstitials, Rewarded Videos. Plugin was released 2 years ago and was tested in many ways during this time. It’s stable, receives update every 1-2 months ,and we provide premium support.

If you have any questions, feel free to ask! :slight_smile:

Patrick,
gameDNA Ltd

Double check that in project settings → packaging, that “blueprint nativization” is set to “disabled”. It should be by default, but it will kill your ads is you have a blueprint project and the setting is enabled.

Double check that in project settings → packaging, that “blueprint nativization” is set to “disabled”. It should be by default, but it will kill your ads is you have a blueprint project and the setting is enabled.

Hey you replied to a question from 2017. Could you please help me with my question? Blueprint nativization is disabled for me: Android Admob Not Working - Mobile - Unreal Engine Forums