Admob ads issue

Hello, I am trying to add Ads in my game. I am following guide: Using In-Game Ads | Unreal Engine Documentation. I have done every step but my ads just don’t show up. I am launching on my android device to test, but if I launch on pc I will get this warning in the log:

LogAdvertising: Warning: GetAdvertisingProvider called with a module name of None.

Maybe this is an issue?

Thanks in advance

Hello,

You won’t get an ad if you use the launch directly in Unreal. You have to launch it as a project for distribution

I got Admob working after a long time searching, Check out my Youtube Channel YouTube link

Thanks a lot, worked for me

@kmystro It’s an ungentlemanly thing to do to post a link to your Youtube channel instead of just posting the answer. Further, it’s even less gentlemanly to not post a link to a specific video where the answer resides but to post an automatic subscription link to your channel. A link that will attempt to automatically subscribe the person clicking it to your channel.

The gentlemanly thing to do is to say: Adding this:

DynamicallyLoadedModuleNames.Add("OnlineSubsystem");
DynamicallyLoadedModuleNames.Add("AndroidAdvertising");

to my build.cs file helped me out. If you want more similar tips, please check out my YouTube channel.

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