Hello - I’m curious if Unreal Engine 5 supports ADM (Audio Definition model) BWF (Broadcast Wave Format) files. I’m hoping to upload a song that is built for Dolby Atmos . I’m fairly certain that an ADM BWF is technically a .wav file and should work, but I’m not sure how it would sound (with spatial audio in mind) once uploaded into the program. Any feedback or suggested resources to explore would be much appreciated!
I’m also interested in this.