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ADK-Cook Game Mod ERROR

So, I’ve been using the ADK for a few weeks now, and everything works in the editor, but when I go to Cook it, and to upload. I get this crash when it’s cooking.

Assertion failed: !Obj->HasAnyFlags(RF_NeedLoad|RF_NeedPostLoad|RF_ClassDefaultObject) [File:C:\SVN_Ark\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp] [Line: 1778]
Attempting to replace an object that hasn’t been fully loaded: PrimalInventoryBP_CraftingBench_C /Game/Mods/Minecraft_Mod/Blocks/Stations/Crafting_Table/StorageBox_CraftingT.StorageBox_CraftingT_C:PrimalInventoryBP_CraftingBench_C_0

VERSION: 0.0
KERNELBASE.dll!UnknownFunction (0x00007ffeb7a51f28) + 0 bytes [UnknownFile:0]
UE4Editor-Core.dll!UnknownFunction (0x00007ffe894d1b04) + 0 bytes [UnknownFile:0]
UE4Editor-Core.dll!UnknownFunction (0x00007ffe893e9a88) + 0 bytes [UnknownFile:0]
UE4Editor-Core.dll!UnknownFunction (0x00007ffe893b5622) + 0 bytes [UnknownFile:0]
UE4Editor-CoreUObject.dll!UnknownFunction (0x00007ffe8f7040a8) + 0 bytes [UnknownFile:0]
UE4Editor-CoreUObject.dll!UnknownFunction (0x00007ffe8f704dd7) + 0 bytes [UnknownFile:0]
UE4Editor-CoreUObject.dll!UnknownFunction (0x00007ffe8f5d6c71) + 0 bytes [UnknownFile:0]
UE4Editor-CoreUObject.dll!UnknownFunction (0x00007ffe8f60ddbc) + 0 bytes [UnknownFile:0]

A LOT OF DLL ERRORS

UnknownModule!UnknownFunction (0x000034ec81e61f22) + 0 bytes [UnknownFile:0]

I’m very confused on why this is happening. I’ve tried to reparent the blueprint (for the crafting table) and completely remake it. Any suggestions are very appreciated!

Did you replace the component in the “Crafting_Table” with the new “StorageBox_CraftingT” and remove the old one via COMPONENTS in your “PrimalInventoryBP_CraftingBench_C”?
Iv never actually seen an error like that but it looks like something odd is going on with your benches storage component. Double check within the components tab of your bench that the “storage box” is implemented properly.