So, I’ve been using the ADK for a few weeks now, and everything works in the editor, but when I go to Cook it, and to upload. I get this crash when it’s cooking.
Assertion failed: !Obj->HasAnyFlags(RF_NeedLoad|RF_NeedPostLoad|RF_ClassDefaultObject) [File:C:\SVN_Ark\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp] [Line: 1778]
Attempting to replace an object that hasn’t been fully loaded: PrimalInventoryBP_CraftingBench_C /Game/Mods/Minecraft_Mod/Blocks/Stations/Crafting_Table/StorageBox_CraftingT.StorageBox_CraftingT_C:PrimalInventoryBP_CraftingBench_C_0
VERSION: 0.0
KERNELBASE.dll!UnknownFunction (0x00007ffeb7a51f28) + 0 bytes [UnknownFile:0]
UE4Editor-Core.dll!UnknownFunction (0x00007ffe894d1b04) + 0 bytes [UnknownFile:0]
UE4Editor-Core.dll!UnknownFunction (0x00007ffe893e9a88) + 0 bytes [UnknownFile:0]
UE4Editor-Core.dll!UnknownFunction (0x00007ffe893b5622) + 0 bytes [UnknownFile:0]
UE4Editor-CoreUObject.dll!UnknownFunction (0x00007ffe8f7040a8) + 0 bytes [UnknownFile:0]
UE4Editor-CoreUObject.dll!UnknownFunction (0x00007ffe8f704dd7) + 0 bytes [UnknownFile:0]
UE4Editor-CoreUObject.dll!UnknownFunction (0x00007ffe8f5d6c71) + 0 bytes [UnknownFile:0]
UE4Editor-CoreUObject.dll!UnknownFunction (0x00007ffe8f60ddbc) + 0 bytes [UnknownFile:0]
A LOT OF DLL ERRORS
UnknownModule!UnknownFunction (0x000034ec81e61f22) + 0 bytes [UnknownFile:0]
I’m very confused on why this is happening. I’ve tried to reparent the blueprint (for the crafting table) and completely remake it. Any suggestions are very appreciated!