Is there a way of adjusting the UV tiling on a Static Mesh? I know there is a Tiling/Offset on the material. But is there a way of adjusting the UV tiling on the Static Mesh itself?
Is there a way of adjusting the UV tiling on a Static Mesh? I know there is a Tiling/Offset on the material. But is there a way of adjusting the UV tiling on the Static Mesh itself?
You can do this in modelling mode ( SHIFT5 ).
Be aware that this will permanently change the UVs for the mesh.
Thank you, ClockworkOcean.