Adjust Player's force on physics objects?

Simple Fix:

Change the mass of the object you want to touch. You can’t do this to the model itself but you can change the model’s mass if it is in a blueprint.

I don’t know if this works on everything. I am making a mouse exercise wheel and changing the mass makes it easier/harder for the wheel to turn. I am using a physics constraint so if it doesn’t work then maybe it is for specific situations.