Hey Guys and Dolls,
I am working on a 3D platformer. As a Game Designer I am currently working on the scaling and whatever, but I am using the Third Person Example to play around with. I changed the walk speed and the jump height to my liking, but now I would like to change the Jump Distance. But there is no variable for this, how am I able to fix this?
Thanks in advance,
Davey Verhoef.
The Jump Distance is made of the Jump Start Velocity, The Gravitation, Air Friction, Ground Z ect. Those all affect Jump Distance.
So your Problem is basically, that you can only modify the “Jump Z Velocity” and you want additionally functionality like setting a “Jump X/Y Velocity” I’m not sure, if there is an simple checkbox for this, since the Character Movement Component uses the Characters Speed, so your “Jump X/Y Velocity” will always be dependent on the characters X/Y Speed (unless you uncheck those checkboxes)
Solution #1:
You can use “Add Impulse”, to add an Impulse to your Character in the Moment of Jumping.I’m not sure, if this is the best way of doing it, but it works. =)
I just started with UE4, so will try and figure this out. But I understand most of what you’re saying. Thanks for your reply :).