This scene is from starting a blank template with the starter content checked (the one with the table and two chairs). The version I’m using is 4.1 from the source. I’m using copies of the same static mesh right from the Shapes folder. The lightmap resolution for each mesh was 32 I believe, but I did try changing it and it didn’t seem to make much difference.
Edit:
I just checked and it uses a directional light. There’s also a sphere reflection capture and sky sphere.
Thanks