[ADDON FOR BLENDER] Project BLUEMaN Copy your blender material node setup to Unreal Material Editor

While very much still a work in progress,
the goal is to have this ready for release by the time blender 2.8 ships.
It will support as many node types as possible,
have a library of nodegroups that correspond to unreal nodes/material functions
that do not exist in blender but can be recreated,
and be easily extendable to support your own material functions.

thanks :smiley: