[ADDON-BLENDER] with GLTF being a thing now, how redundant do you all feel my addon is?

it is called project blueman,
it allows the copy of material nodes from blender directly into unreal material editor.
no need for special node groups,
just edit like you are in unreal.
renders out procedural textures / color ramps,

couple of vids:


any way ,
let me know what you think.

This is really awesome, thanks for sharing! I’ll be keeping an eye on this, for sure. Do you have plans to make this available for testing, or releasing it into the wild? Keep up the great work!