I’m making a character animation in Sequencer and added an additive track to offset the upper body by a certain amount. Now, whenever I select a control from the control rig it automatically starts trying to key in the additive track instead of the main animation track, which I don’t want. I’ve locked the additive track, but that doesn’t prevent it from being selected, it just prevents any keys from actually being created.
Is there a way to have my main animation track selected automatically? Or alternatively, is there a way to apply my additive track to my main animation track so that I only have one track again?