Ok been pulling my hair out.
On a new project using 4.10.3 i create an aim offset. But when i use mesh space as the additive then i can add the poses into the aim offset. However the character explodes and looks completely warped.
I want to experiment with additive local space instead but it does not allow me to add anything that is local additive. It allows one pose to be added but shows the basic ref pose. Not the preview pose i selected. When i try to add a 2nd pose then i get a warning that you cannot use poses of different additive settings. However they are both using local space. Ergo the same.
Can someone please point out what i am doing wrong.
i am starting to wonder if those assets have issues.
considering its working fine on my custom skeletal mesh.