hello
i have an additive animation of firing a gun , the animation if used on a body mesh but its not working or im not able to get to work , i searched a bit about it and tried alot but im not able to get it to work , i thought of trying another engine to check if its a problem with the animation but it works fine and dandy (the engine being unity)
trying it on unreal tho just messes up the mesh entirely , it scales massively and the mesh becomes unrecognizable , the animation itself is kinda weird but i only want the deltas to apply it to the mesh
i tried local space and mesh space in the additive tab but both dont work
also tried apply additive in blueprints but same result
any kind of help will be appreciated