AdditionalPathsToSync issue - UGS

No, sadly, it does not. I also called out that thread in the OG post:

I found a similar thread here, however, it doesn’t appear this PR made it to 5.6 or 5.7. Also when applying the change in the PR it doesn’t appear to actually solve the issue, as the folders are not removed/added via the sync filters. We have validated that paths within the project directory (ex: <Game>/RawArtAssets/…) respond to sync filters properly.