Additional UI

thank you URBANSEE
this tutorial is great.

i now can invoke widgets as expected, by pressing a button or what ever!

what i don’t find out is how to have a radial menu when not doing multi use at a structure, but by pressing a button.

i don’t find a widget template for that. and don’t see where to define it’s entrys.

the multi use widget which is in the game folder does more look like a textbox thingy, not like the multi use radial menu.

how is that done with the whistle menu? which blueprint/widget is fired when you press/hold the whistle button?