Additional players controlling main player in Network

Hello there,

After several months of implementing a player (derived from Character), I’m trying now to get it working with multiplayer (simple server/client).

So I have been able to have both players in the scene, just by assigning my Player to the Pawn from GameMode.

But the problem is that the second player has no control over himself: when I use the inputs in the respective window it controls the first player. What am I missing?

Thank you,