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Adding Z Movement to Player Pawn

Hi,

i want to add a Z Movement with add movement input blueprint, x and y works fine, but if i set some value to the z axis in the add movement input, nothing happens. :frowning:
I have test it with Gravity disabled in the World settings, that i can see if the char starts to fly :slight_smile:

What i am doing wrong?

Thank you for your help :wink: