HI All
I have success in making a destructible mesh, but I want it to simulate Rock/Stone.
When I walk into it, it rolls along the ground and breaks apart.
When I stack 3 on top of each other and destroy the middle one, instead of the bottom one staying and the top on falling, they are all destroyed.
- How do I make them weigh like rock?
- how do I stop all 3 destroying?
Thanks
DJ